Facebook on Monday announced that it is launching a cloud gaming service. The social media giant did not create a separate platform like Google Stadia and Amazon Luna to facilitate the gaming service, it launched the games on its social media platform. This would mean that the users will be able to play heavy games like Asphalt 9, WWE SuperCard on Facebook without even downloading them.
Talking about cloud gaming service, Jason Rubin, VP of Play, Facebook said in a blog post, “Today we’re announcing that Facebook Gaming has launched several cloud-streamed games in the Facebook app and on browser — playable instantly, with no downloads required.
We recently had 200,000 people playing our cloud-streamed games per week in limited regions, so while it’s not exactly a secret, I’m excited to lay out what we’re building. Cloud game-streaming promises to deliver unprecedented access to games across every screen. And while we’re thrilled to play a part in that future, that future is a ways off. So before we talk about our aspirations, let me start with what we’re not doing. Cloud gaming announcements are prone to hype, so I’m going to speak openly from the outset.”
The cloud-based gaming services by Facebook will be launched for Android and web users. The feature will not be made available to iOS users as of now. “Even with Apple’s new cloud games policy, we don’t know if launching on the App Store is a viable path. “Of course, there is always the open Internet,” so mobile browsers may wind up being an option, but there are limitations to what we can offer on Safari. While our iOS path is uncertain, one thing is clear. Apple treats games differently and continues to exert control over a very precious resource. Stay tuned as we work out the best way for people to play games when and how they want, regardless of what device they bought,” Jason said in the blog.